Carnegie Mellon University (CMU) researchers organized a collection of effective strategies for engaging students in active learning after COVID, recently published in Science. One of these effective methods is NoRILLA: an interactive AI mixed-reality system and curriculum to improve STEM learning in elementary schools, based on years of research at CMU.

This STEM/AI workshop at CMU, will share findings from the research and illustrate how to use NoRILLA and associated inquiry-based teaching strategies in elementary classes.

NoRILLA is a unique program that connects physical and virtual worlds to improve children’s inquiry-based STEAM learning. The evidence-based system is designed for preK-5th grade and builds needed 21st-century skills like critical thinking, collaboration, and accountable talk, while also exciting children about STEM concepts and scientific inquiry. It comes with an extensive STEAM curriculum aligned with Next Generation Science Standards and Common Core.

Click here to watch students and teachers engaging with NoRILLA.

NoRILLA engages students in their need for social, emotional, and academic growth. Continuing research at CMU with hundreds of children has shown that NoRILLA improves children’s learning by 5 times compared to equivalent tablet or computer games while also increasing their interest & enjoyment. Also, research has shown that having the intelligent AI-based guided inquiry layer on top of physical experimentation improves children’s learning and engagement dramatically compared to traditional maker spaces.

The workshop will include discussions about how educators can take back some of the active learning techniques or innovative technologies into your classroom, as well as some partnership opportunities, such as the ESSER 3 program.

The workshop will be held on two dates/times:

  • Tuesday, November 9 at 2 pm
  • Wednesday, November 17 at 2 pm

RSVP by filling out this form, as there is limited space. For those who cannot attend in person, there will also be a zoom option.