The Lemelson-MIT InvenTeam initiative offers an unparalleled opportunity for high school students to cultiviate their creativity and experience invention.
InvenTeam students rely on inquiry and hands-on problem solving as they integrate lessons from science, technology, engineering, and math (STEM) to develop invention prototypes. Interactive, self-directed learning coupled with STEM curricula are essential for experiencing invention.
Students learn to work in teams, while collaborating with intended users of their inventions. They partner with organizations in their communities to enrich their experiences. Most of all, students learn to move forward through challenges and celebrate “Eureka!” moments.
After the InvenTeam experience, inventive cultures often continue to prosper at schools through further development of InvenTeam prototypes or the pursuit of new invention projects.
The Grant Opportunity
Step 1: Initial Application
- Educators are expected to document school and community support for year-long invention projects and the ability to identify and solve real-world problems with a team of students.
- Educators selected as finalists are considered Excite Award recipients and attend EurekaFest at MIT in June. The award is an all-expense paid trip to MIT and professional development on invention education.
Step 2: Final Application
- Only Excite Award recipients who attend EurekaFest are invited to submit the final application
- Final applications focus on the invention project and require student input to present:
- Invention project description
- Background research including a patent search
- Project and team organization plan
- Budget to build the invention
- Community engagement plan
Visit http://lemelson.mit.edu/inventeams to learn more.